Mobirise

Game Design
Studio

Stellar Matter Co. is a game design company, headquartered in Hamilton, New Jersey.

With over 12 years in game industry, over 30 finished and shipped games, and expertise with various game genres, target audiences, and platforms, we provide a wide range of game design and development related services.

Our services

Game concept and design

Whether you need a simple quick game concept, or a detailed game design document — we do it all. Game concept documentation is usually up to 30 pages while game design documentation can be over 250 pages.

Game balance

Big spreadsheets, game values, sophisticated formulas: we make those for any game, whether it's a simple puzzle game or a complex MMORPG, supposed to provide players fun for months and even years to come.

UX and monetization

Even great free to play games might struggle engaging, retaining and most importantly, monetizing players. We help you design a proper user experience and monetization, so financially your game performs great.

Game categories and platforms

Casual games

We design all kinds of casual games including the following genres: Match-3, Hidden Object, Infinite Runner, Dressing Game, Сasual board game, City Builder and Social Casino.

Mid-core games

We design mid-core games of any complexity including genres: MMO Strategy, Hero-Based Strategy, Brawlers, AR-games, Simulators, Racing games and Match-3 based RPGs.

Hardcore games

Want a game for players, that love challenge? We design all kinds of hardcore games: FPS (Shooters), MMORPG, RPG, Strategy, CCG (Collectible Card Games), VR games, Fighting games and Board games.

Mobile and tablet games

The mobile market is a tough competition, but we know how to make a mobile free to play game successful. We design mobile games KPI in mind, and our mobile games make money for their owners every day.

PC and console games

We design games for PC and Console platforms, such as Steam, PS4, xBox One, Nintendo Switch and others. We also have experience of successful Steam Greenlight (now Steam Direct) campaigns.

VR and AR games

Virtual Reality and Augmented Reality are the future of digital entertainment, and we want to be a part of it. We have expertise in VR / AR game design for HTC Vive, Samsung Gear VR and Oculus Rift.

Portfolio

Below are some of the games Stellar Matter Co. designed, produced and shipped for various clients since 2005.
Most of the pictures are clickable and lead to the game's store page, demo version, or a video, showcasing the gameplay.

Tanks vs Aliens (2017)

Real-Time Strategy

Revamped and fixed the original game balance, developed storyline and characters, and made a complete redesign of 30 levels. Provided QA and Beta Testing. The game is live on Steam. Click image to go to game's Steam Store page.

Project E.X.O. (2017)

VR Shooter

The game demo was intended for HTC Vive and Oculus Rift. We designed the demo level, developed the storyline and the dialogs, Provided support with VR publisher communication. Click image to see the game's video reel.

Castle Keeper (2016)

MMO Strategy

Developed game concept (35 pages) from scratch and the entire game design documentation which included over 250 pages of descriptions, balance spreadsheets and UI/UX charts. Click image to see the game's video reel.

MahJong Fairy Tiles (2015)

Puzzle

Developed 50 levels (boards) for the MahJong game. Developed proposals on improvements of the game mechanics. Click image to go to Android store page.

Seva Sovenkin's University (2015)

Educational Game

The game featired games of the following disciplines: Math, Language, Logics, Creativity. Developed the game design documentation and provided production management.
Click image to see game's video reel.

Battle for the Galaxy (2014)

MMO Strategy

Developed entire game design and balance for Saint-Petersburg based company. Provided design support from the concept to the game release stage, Tweaked the UX after release to improve monetization. Click image to go to the official website.

Legendary Saga (2014)

RPG

Performed comlete re-design and re-balance of the older game. Added storyline and dialogs. Added monetization leverage. Click to go to Android store page.

Epic Defense (2013)

Tower Defense

The goal was to develop a quick but challenging experience so people want to play the full game. The game design and balance was done in 2 days, the entire development took 3 weeks. Click to play on Kongregate.

Drop Rush (2013)

Platformer

Developed game concept, design and level design for a platformer game, targeted iOS and Android devices.
Click to download Android demo build (apk),

Angry Heroes (2012)

MMORPG

Developed game concept and design from scratch. The entire documentation had over 400 pages of text, huge balance spreadsheets and visual charts.
Click to go to the official website.

Shopkeeper (2012)

Time Management

Provided game design and balance from scratch for Talinn-based company. Created characters, storyline and dialogs. Click image to download Android demo build (apk).

Toon Farm (2011)

Simulator

Developed mobile farm simulator game design and balance from scratch.

Pirates Rampage (2011)

Board Game

Developed original game concept, game design and balance from scratch. Developed art, animations, music and SFX. Provided game programming and QA.

Video Poker Online (2010)

Social Casino

Designed a social Video Poker game. Developed art, animations, music and SFX. Provided game programming and QA. Click image to see the video reel.

One-Armed Bandit Online (2010)

Social Casino

Designed a social Slot Machine game. Developed art, animations, music and SFX. Provided game programming and QA. Click image to see the video reel.

Jojo's Fashion Show 3 (2009)

Dressing Game

Managed production of a casual dressing game. Arranged communication between game developers and San-Francisco based client company. Click image to see the video reel.

MahJong Quest 4 (2009)

MahJong + Hidden Object

Managed development and of a MahJong HO game. Arranged communication between Russian and Ukrainian developers and San-Francisco based client company.

WapLand (2008)

Manager

WapLand was a mobile platform / wap-site catalogue with gaming elements. We arranged the design and development of the product.

Wallace & Gromit Adventures (2008)

Platformer

Developed game concept, design and balance for a puzzle / contraption game about Wallase and Gromit.
Click image to see game's video reel.

Party Pool 2-in-1 (2008)

Simulator

Provided game design, programming, art, QA and production services for Helsinki-based company. The game gained high praise and awards from various media.
Click image to read review on Pocketgamer.

Mechanismo (2007)

Puzzle

Developed game concept and design documentation from scratch. Provided programming, art, QA and production services for Rome-based client company.
Click image to read review on Pocketgamer.

Genetica (2007)

Puzzle

Developed game concept and design documentation from scratch. Provided programming, art, QA and production services for Rome-based client company.
Click image to read review on MobileGameFAQs.

Destruction Derby Mobile (2007)

Racing

Developed a racing game pitch for London-based company. Click image to download pitch.

Space Tactics (2006)

Strategy

Developed game concept and design documentation from scratch. Provided programming, art, QA and production services for Kyiv-based client company.

Nuclear Dreams (2005)

RPG

Developed game concept and design documentation from scratch. Provided programming, art, QA and production services for Kyiv-based client company.

Media

Awards

Games, designed, developed and produced by Stellar Matter Co., have received multiple awards, including PocketGamer and DevGamm.

Our wonderful clients

About us

HELLO THERE!

My name is Daniel Poludyonny and I'm the CEO and the Lead Game Designer here at Stellar Matter Co.

All games in our Portfolio have been designed or produced by myself, with help of many talented designers, programmers, artists, testers and sound designers.

Our game designers are ready to join a game project of any compexity, genre or target platform any time you should need their help.

We know how to make engaging, and well-monetizing games, so don't hesitate to ask for a quote using our contact form below or connect on LinkedIn.

GET IN TOUCH

Want to discuss your game idea and find out the cost and the terms of design / development?
Don't hesitate to contact us! We will promtly provide you with a quick and free evaluation of work, and answer all your questions.